Minesweeper, the way you remember it
This is the classic game of logic and patience: a grid of covered squares, a number of hidden mines, and the numbers that give them away. The board above is Intermediate, 16 squares by 16 with 40 mines, the size most people played at work and at home. Beginner and Expert are one click away in the board menu.
There is nothing to sign up for and nothing to install. Your settings, your saved game and your statistics stay in this browser.
Never a forced guess
On the old version, some boards ended with a coin toss: two squares, no way to tell them apart. Here, every board is played through by a solver before you see it, and only boards that logic alone can clear are dealt. If you are stuck, the answer is on the board. If you would rather have plain random boards, turn on Allow guessing in Settings.
How to play
Each number tells you how many mines touch that square, counting the eight squares around it. Use the numbers to work out where the mines are, flag them, and open every other square to clear the board.
With a mouse
- Left-click opens a square. Your first click is always safe and opens an area.
- Right-click places or removes a flag.
- When a number already has all its flags around it, click it (or click with the middle button, or both buttons together) to open the rest of its neighbours at once.
On a tablet or phone
- Tap opens a square. Press and hold to place a flag.
- The Reveal and Flag switch under the board changes what a tap does, if you prefer flagging with a tap.
- Tap a number whose flags are all placed to open around it.
- On big boards, pinch to zoom and drag to move around, or use the zoom buttons.
With a keyboard
Arrow keys move between squares, Space opens, F flags, and C or Enter opens around a number. H asks for a hint. Press ? on the board for the full list.
Hints
Hint lights up one square that is certainly safe (or certainly a mine) and the numbers that prove it, with one plain sentence explaining why. Each hint adds 10 seconds to your time, and your statistics count how many you used.
Other ways to play
The daily board is the same for everyone each day, with one counted attempt and a result you can share without spoiling it. Zen has no clock, and any move can be undone.